XamlObject.h

00001 //
00002 //  Copyright (c) 1996-2006 by Autodesk, Inc.
00003 //
00004 //  By using this code, you are agreeing to the terms and conditions of
00005 //  the License Agreement included in the documentation for this code.
00006 //
00007 //  AUTODESK MAKES NO WARRANTIES, EXPRESS OR IMPLIED, AS TO THE CORRECTNESS
00008 //  OF THIS CODE OR ANY DERIVATIVE WORKS WHICH INCORPORATE IT. AUTODESK
00009 //  PROVIDES THE CODE ON AN "AS-IS" BASIS AND EXPLICITLY DISCLAIMS ANY
00010 //  LIABILITY, INCLUDING CONSEQUENTIAL AND INCIDENTAL DAMAGES FOR ERRORS,
00011 //  OMISSIONS, AND OTHER PROBLEMS IN THE CODE.
00012 //
00013 //  Use, duplication, or disclosure by the U.S. Government is subject to
00014 //  restrictions set forth in FAR 52.227-19 (Commercial Computer Software
00015 //  Restricted Rights) and DFAR 252.227-7013(c)(1)(ii) (Rights in Technical
00016 //  Data and Computer Software), as applicable.
00017 //
00018 
00019 #if !defined XAML_OBJECT_HEADER
00020 #define XAML_OBJECT_HEADER
00021 
00022 #include "whiptk/object.h"
00023 
00024 class XamlObject
00025 {
00026 public:
00027     enum WTX_ID
00028     {
00029         UnknownX_ID,
00030         Path_ID,
00031         Glyphs_ID,
00032         Canvas_ID
00033     };
00034 
00035     XamlObject(void);
00036     virtual ~XamlObject(void);
00037 
00038     virtual WTX_ID      xobject_id() const = 0;
00039 
00040 };
00041 
00042 
00043 #endif // XAML_OBJECT_HEADER

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